A bit late on posting this, but the always busy Folkert Gorter has launched a new site with some beautiful literary and visual work. Check it out.
“The virtual communities created by online games have provided us with a new medium for social interaction and communication. Avatar Machine is a system which replicates the aesthetics and visuals of third person gaming, allowing the user to view themselves as a virtual character in real space via a head mounted interface. The system potentially allows for a diminished sense of social responsibility, and could lead the user to demonstrate behaviors normally reserved for the gaming environment.”
“Euthanasia Coaster” is a hypothetic euthanasia machine in the form of a roller coaster, engineered to humanely – with elegance and euphoria – take the life of a human being. Riding the coaster’s track, the rider is subjected to a series of intensive motion elements that induce various unique experiences: from euphoria to thrill, and from tunnel vision to loss of consciousness, and, eventually, death.
Design, engineering: Julijonas Urbonas
Health issues: Dr. Michael Gresty, Spatial Disorientation Lab, Imperial College, London
Model making: Paulius Vitkauskas
Photography: Aistė Valiūtė and Daumantas Plechavičius
Julian Wolkenstein wrote in to inform us of the launch of Echoism, an iPhone app/website based off a series of photographs he shot in 2010, entitled Symmeytrical Portraits. Like the photos above, the app generates two versions of you, the left you and the right you.
There is a myth, some say a science, suggesting people who have more symmetrical faces are considered more “attractive.“ “Echoism” plays with the notion of your own identity. What do you look like? What are the things that make you look like you – your identifying features? If you are made symmetrical, do you consider yourself more beautiful, less so, or is it just weird? Or is it you at all? Do you have a best side? What is to be said of left and right brain dominance?
To Whom It May Concern: (TWIMC) is an interactive installation which functions as a metaphor for a software application, programmed by Michelle Son, in which the user experience is recreated in a real-time physical space. Having control over the functions and features built into the application, users are invited to step into the programme to explore the features and visual effects by using their sense of smell, touch, sight and sound. Based on the simulated templates of Microsoft Word, users are immersed in a hyper real office environment where the virtual becomes tactile and the template is embellished. Watch the Movie.
Laika is a dynamic typeface which changes its shape and appearance based on a broad spectrum of inputs. Developed by Michael Flückiger and Nicolas Kunz for their thesis at Bern University of the Arts in Switzerland.